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(c) All account creation and management must be initiated from the host device. (b) Any software or services appearing in the client are fully executed on the host device, rendered on the screen of the host device, and may not use APIs or platform features beyond what is required to stream the Remote Desktop.
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(a) The app must only connect to a user-owned host device that is a personal computer or dedicated game console owned by the user, and both the host device and client must be connected on a local and LAN-based network. Aside from Epic’s public tussle over the 30% app tax, Facebook, Microsoft, and Google (Stadia) violate the guidelines for their gaming apps because they chafe against Apple’s Remote Desktop Clients clause.Ĥ.2.7 Remote Desktop Clients: If your remote desktop app acts as a mirror of specific software or services rather than a generic mirror of the host device, it must comply with the following:
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We’re not legal experts, but figured it could be useful to compile a few resources we researched while searching for a clearer answer. And as we’ll discuss, it’s unclear whether or not Roblox violates their guidelines, but it also feels probable that they do.įrom Facebook’s Cloud Gaming Annoucenment Blog Post - Jason Rubin Overall, the guidelines can be murky, a catch-all for those who don’t comply. Linkīall raises an interesting point because Apple’s reasons for barring apps on the App Store can often feel pointed against a few select players. LinkĮpic and Apple enter legal battle over direct payments on in-app purchases in Fortnite.
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LinkĪpple blocks Microsoft’s xCloud from iOS release, citing that each game needs to be posted individually. The laundry list includes everything you’d expectįB Gaming App removes gaming functionality on iOS to comply with regulation. If there is a clear infringement of App Store policy, why does Roblox technically comply when so many other gaming services do not? Could it be favoritism or … competition ? For context, Apple has a fraught history with other Big Tech companies and App Store compliance. Maybe Apple is OK with all of this when they get their 30% cut as they do with Roblox because it uses Apple's in-app purchases?” - ddarinm This seems to be against a number of App Store policies. It also streams/downloads (non-Apple reviewed) code on demand. “The Roblox iOS app is entirely populated with non-Apple approved user created games. In fact, a closer examination of the Roblox platform itself shows multiple conflicts, including unapproved games, independent codebases, legal infringements, etc.Īnother person succinctly sums up this thought in a recent Hacker News post : Matthew Ball shared a thought-provoking idea with Twitter this week - Roblox isn't compliant with Apple guidelines.
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